- Feb 12, 2025
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AevaMorigi authored
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- Feb 07, 2025
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AevaMorigi authored
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- Feb 03, 2025
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AevaMorigi authored
- sending/receiving themes via the website has disappeared due to the splitting of ImpulseController, has been added again - Send/receive scenarios via the website added - Scenarios cannot be started at the moment (NullReferenceException), Error is still being searched for.
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- Jan 21, 2025
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wiepke authored
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- Jan 16, 2025
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scherlit authored
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- Jan 15, 2025
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scherlit authored
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- Jan 14, 2025
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scherlit authored
try to get a connection between ApplicationManager and WebCommunication
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- Oct 23, 2024
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Dr. phil. Stephen James Tobin authored
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- Oct 17, 2024
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Dr. phil. Stephen James Tobin authored
Updated references to SpeechTools in EventLogger to match revised naming.
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- Oct 15, 2024
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- Oct 11, 2024
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AevaMorigi authored
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- Oct 07, 2024
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AevaMorigi authored
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- Aug 26, 2024
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wiepke authored
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- Aug 23, 2024
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AevaMorigi authored
removed "directory not empty" error
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- Aug 22, 2024
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Falampe authored
implemented color highlight to serialized dictionary
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- Aug 20, 2024
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wiepke authored
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- Aug 14, 2024
- Aug 07, 2024
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wiepke authored
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- Aug 05, 2024
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Falampe authored
made setup a bit easier TODO: - Automate studentscript attatchment by the Accessory manager - make accessorymanager able to load the previewroom scene (and maybe check for absence) - name Tag loading is faulted: color and style are not the same on the back - shown acceories must be unloaded for scene start
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AevaMorigi authored
- removed outdated debug messages - send function names to server - receive availability status from server
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- Aug 01, 2024
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Falampe authored
fixed display issues of the SerializableDictionary Created Accessories_Chemlab_Right-Inner Created default Accessories made the gasnob import read write for dynamic instanciation Created Accessories_Chemlab_Left-Inner TODO: Fix Frontal class -> not all students find their locator - name Tag loading is faulted: color and style are not the same on the back - shown acceories must be unloaded for scene start
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- Jul 31, 2024
- Jul 29, 2024
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Falampe authored
moved initialization in sceneloader events since the accessoires need the tables to find their location FEATURE COMPLETE TODO: - write documentation - content creation - disabled UI Groups bleed from the property Drawer if mutableKeys is false
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Falampe authored
- refactored and separated code - put code parts is fitting packages Issue: Accessoires have to be loaded after the previewroom scene. This needs to be fixed FEATURE COMPLETE TODO: - write documentation - content creation - disabled UI Groups bleed from the property Drawer if mutableKeys is false
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- Jul 25, 2024
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Falampe authored
- sorted student lables - hidden LoadOut keys - uniform layout in boxes FEATURE COMPLETE TODO: - Tidy up code - put code parts is fitting packages - write documentation - content creation - disabled UI Groups bleed from the property Drawer if mutableKeys is false
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- Jul 19, 2024
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wiepke authored
Fixing not progressable presentation slides on website and Unity NameTags have 4 Fonts again Some prefabs were disabled (sportshall, TV, heartrateSensor)
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- Jul 18, 2024
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Falampe authored
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- Jul 04, 2024
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Falampe authored
- actions wont be triggered if the conditions are not met - style overhaul this will work with content and some knowledge Documentation needed as well as comments Bugs: renaming prefabs in project, breaks assignment of accessories to students if the structure gets updatet
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- Jul 03, 2024
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Falampe authored
- modified Editor Skript - added methods to serializable dictionary, that dont trigger the on modify Action TODO: - still needs prevention of empty Dictionary - robustness needs of edgcases needs to be tested
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- Jun 27, 2024
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Falampe authored
TODO: - Onenable fails if the AccessorieLoadOuts dict is empty => prevent empty Dictionary - Elementselector and AccessoireLoadOut need robustnes esspeacally regarding edgecases - AccessorieLoadOuts should be refactored to a Set (Unexpected behavior if the same prefab is used multiple times)
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- Jun 26, 2024
- Jun 24, 2024
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AevaMorigi authored
Files in Measurements are automatically deleted if they are older than <60> days. The LogController scripts have been added back to the hierarchy so that the hands can be logged again.
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wiepke authored
XR package crashes unity with "hand subsystem" enabled, therefore I disabled it. Therefore, hand tracking doesn't work here.
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- Jun 20, 2024
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AevaMorigi authored
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AevaMorigi authored
Logging now works properly with multiple scripts of the same type, BUT individual scripts now have a problem displaying log information in the inspector (logging in the file works as expected). The project settings have been changed to shorten the compilation time (ProjectSettings-> Player -> Other Settings -> (at the bottom) ScriptCompilation ->variable DISABLE_XR_VALIDATION) A "Delete all files" button has been added for the EventLogger.
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wiepke authored
Reincluding WebsocketController and Speechtools after merge Changing Hook Exception from Error to warning update interaction Toolkit, burst, and other packages
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- Jun 17, 2024
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AevaMorigi authored
The events are now displayed correctly in the Inspector, but some are still logged twice.
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