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    • wiepke's avatar
      fixed none-Impulse and empty impulses · 96d88c52
      wiepke authored
      Not selecting students before giving an impulse selects random students
      but these students inconsistently changed the node they were in
      now they consistently do not change nodes on impulse but on evoke
      
      when evoke resolves a none-impulse checks next interaction but
      without a next node students were not able to repeat their current
      node. Now a separate variable holds this state in BehaviourController
      96d88c52
    • wiepke's avatar
      unity update, Fix Merge · 63eafde5
      wiepke authored
      63eafde5
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