diff --git a/Assets/OwnScripts/Laptop.cs b/Assets/OwnScripts/Laptop.cs
index 337f593a3112c49667fcd77645fe1fe6e101472d..cc0cd73a858c08c0c7debf8104d5772d9781b91e 100644
--- a/Assets/OwnScripts/Laptop.cs
+++ b/Assets/OwnScripts/Laptop.cs
@@ -11,11 +11,22 @@ public class Laptop : MonoBehaviour, IMixedRealityTouchHandler
     public GameObject awfalse;
     private Coroutine hideCoroutine; // Coroutine-Referenz zum Verwalten des Timers
 
+    // Neue Felder für die E-Mail-Benachrichtigung und das Overlay
+    public GameObject emailNotification;  // Das Benachrichtigungs-Panel
+    public GameObject emailOverlay;       // Das Overlay-Bild
+    public AudioClip notificationSound;   // Der Benachrichtigungston
+    private AudioSource audioSource;
+
     void Start()
     {
         SetElementsVisibility(false); // Initial unsichtbar
-        awtrue.active = false;
-        awfalse.active = false;
+        awtrue.SetActive(false);
+        awfalse.SetActive(false);
+
+        // Initialisierung der neuen Felder
+        emailNotification.SetActive(false);
+        emailOverlay.SetActive(false);
+        audioSource = gameObject.AddComponent<AudioSource>();
     }
 
     public void OnTouchStarted(HandTrackingInputEventData eventData)
@@ -31,13 +42,13 @@ public class Laptop : MonoBehaviour, IMixedRealityTouchHandler
 
         // Neue Coroutine starten
         hideCoroutine = StartCoroutine(HideElementsAfterDelay(10f)); // 10 Sek Verzögerung
-    }
-
-    public void OnTouchCompleted(HandTrackingInputEventData eventData)
-    {
 
+        // E-Mail-Benachrichtigung anzeigen
+        ShowEmailNotification();
     }
 
+    public void OnTouchCompleted(HandTrackingInputEventData eventData) { }
+
     public void OnTouchUpdated(HandTrackingInputEventData eventData) { }
 
     IEnumerator HideElementsAfterDelay(float delay)
@@ -83,4 +94,28 @@ public class Laptop : MonoBehaviour, IMixedRealityTouchHandler
             SetVisibilityRecursive(child.gameObject, isVisible);
         }
     }
+
+    // Neue Methoden für die E-Mail-Benachrichtigung und das Overlay
+    public void ShowEmailNotification()
+    {
+        emailNotification.SetActive(true);
+        audioSource.PlayOneShot(notificationSound);
+    }
+
+    public void ShowEmailOverlay()
+    {
+        emailOverlay.SetActive(true);
+        emailNotification.SetActive(false);
+    }
+
+    void OnTriggerEnter(Collider other)
+    {
+        if (other.CompareTag("Hand"))
+        {
+            if (emailNotification.activeSelf)
+            {
+                ShowEmailOverlay();
+            }
+        }
+    }
 }
diff --git a/Assets/OwnScripts/PhishingEmailSimulation.cs b/Assets/OwnScripts/PhishingEmailSimulation.cs
new file mode 100644
index 0000000000000000000000000000000000000000..a3bc0c0a64e07dac124ec5e4e8d99a565db6bd44
--- /dev/null
+++ b/Assets/OwnScripts/PhishingEmailSimulation.cs
@@ -0,0 +1,54 @@
+using UnityEngine;
+using UnityEngine.UI;
+
+public class PhishingEmailSimulation : MonoBehaviour
+{
+    public GameObject emailNotification;  // Das Benachrichtigungs-Panel
+    public GameObject emailOverlay;       // Das Overlay-Bild
+    public AudioClip notificationSound;   // Der Benachrichtigungston
+    private AudioSource audioSource;
+
+    void Start()
+    {
+        emailNotification.SetActive(true);
+        emailOverlay.SetActive(false);
+        audioSource = gameObject.AddComponent<AudioSource>();
+    }
+
+    void OnTriggerEnter(Collider other)
+    {
+        if (other.CompareTag("Hand"))
+        {
+            ShowEmailNotification();
+        }
+    }
+
+    public void ShowEmailNotification()
+    {
+        emailNotification.SetActive(true);
+        audioSource.PlayOneShot(notificationSound);
+    }
+
+    public void ShowEmailOverlay()
+    {
+        emailOverlay.SetActive(true);
+        emailNotification.SetActive(false);
+    }
+
+    void Update()
+    {
+        // Prüfen, ob die E-Mail-Benachrichtigung angetippt wird
+        if (emailNotification.activeSelf && Input.GetMouseButtonDown(0))
+        {
+            Ray ray = Camera.main.ScreenPointToRay(Input.mousePosition);
+            RaycastHit hit;
+            if (Physics.Raycast(ray, out hit))
+            {
+                if (hit.transform.gameObject == emailNotification)
+                {
+                    ShowEmailOverlay();
+                }
+            }
+        }
+    }
+}
diff --git a/Assets/OwnScripts/PhishingEmailSimulation.cs.meta b/Assets/OwnScripts/PhishingEmailSimulation.cs.meta
new file mode 100644
index 0000000000000000000000000000000000000000..c22828d12d6910a2f8d22d7b99c85f81de0dd535
--- /dev/null
+++ b/Assets/OwnScripts/PhishingEmailSimulation.cs.meta
@@ -0,0 +1,11 @@
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+MonoImporter:
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diff --git a/Assets/Scenes/mainScene.unity b/Assets/Scenes/mainScene.unity
index 13cedf94b69549bf7b914bde219373f931c6e4b0..2bf58cbdc8445e4e163c4e75a7c9699d8b5536f9 100644
--- a/Assets/Scenes/mainScene.unity
+++ b/Assets/Scenes/mainScene.unity
@@ -38,7 +38,7 @@ RenderSettings:
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   m_CustomReflection: {fileID: 0}
   m_Sun: {fileID: 0}
-  m_IndirectSpecularColor: {r: 0.18028352, g: 0.22571376, b: 0.30692244, a: 1}
+  m_IndirectSpecularColor: {r: 0.18028334, g: 0.22571328, b: 0.3069217, a: 1}
   m_UseRadianceAmbientProbe: 0
 --- !u!157 &3
 LightmapSettings:
@@ -7579,6 +7579,9 @@ MonoBehaviour:
   - {fileID: 220646576}
   awtrue: {fileID: 1687943199}
   awfalse: {fileID: 255747587}
+  emailNotification: {fileID: 1682625924}
+  emailOverlay: {fileID: 1134477949}
+  notificationSound: {fileID: 0}
 --- !u!114 &530458642
 MonoBehaviour:
   m_ObjectHideFlags: 0
@@ -13494,6 +13497,9 @@ MonoBehaviour:
   - {fileID: 1687943199}
   awtrue: {fileID: 0}
   awfalse: {fileID: 0}
+  emailNotification: {fileID: 0}
+  emailOverlay: {fileID: 0}
+  notificationSound: {fileID: 0}
 --- !u!1 &761038070
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   m_ObjectHideFlags: 0
@@ -17129,6 +17135,104 @@ MeshFilter:
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 1123078133}
   m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0}
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+  m_PrefabAsset: {fileID: 0}
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+  m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
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@@ -24641,6 +24745,124 @@ SpriteRenderer:
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+  m_TagString: Untagged
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diff --git a/Assets/myModels/Materials/EmailNot.mat b/Assets/myModels/Materials/EmailNot.mat
new file mode 100644
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--- /dev/null
+++ b/Assets/myModels/Materials/EmailNot.mat
@@ -0,0 +1,80 @@
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new file mode 100644
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new file mode 100644
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@@ -0,0 +1,80 @@
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